Body Project Department MAEAISCBMECHEMCIVLCLECSEDSTOE2IECEECONENVRFINAHUMAIELMISDISOMLIFSMATHMGMTOCESOthersPHYSPPOLSOSC Type of innovation AR/VRArtificial IntelligenceCase-based LearningCommunity of PracticeEducation TechnologyeLearningExperiential LearningFlipped ClassroomGamification/Game-based LearningInquiry-based LearningStudents as Partners Project year 2022/232021/222020/212019/202018/192017/182016/172015/162014/15 Triennium 2012-20162016-20192019-20222022-2025 Apply Reset Project Name Department Project leader Type of innovation Project year Online interactive mechanical design playground and gallery MAE Molong DUAN AR/VR 2021/22 Combining gamification and augmented reality to enhance student engagement in aerospace engineering MAE Prof Larry LI AR/VR 2021/22 Integrated Aerospace Education Platform to Support Multidisciplinary Air Transportation Vehicle Design MAE Rhea LIEM Education Technology 2020/21 Construction of Engineering Cases for Characterization of Materials’ Chemical Composition, Microstructure, and Morphology MAE Hong TAO Case-based Learning 2019/20 Integrated Platform to Support Aircraft Design and Performance Analysis MAE Prof Rhea LIEM, Prof Stephane REDONNET Education Technology 2019/20 Online Reality Labs of Mechanical Engineering MAE Prof Qing CHEN AR/VR 2019/20 Development of an augmented-reality wind-tunnel application to enhance student understanding of aerodynamics MAE Prof Larry LI AR/VR 2019/20 Development and Testing of Pause and Replay Technology in Learning (PARTL) in Engineering Design MAE Prof David LAM Experiential Learning 2015/16 Development of Experiential Learning in Electric Vehicle MAE Prof C N KO, Prof David LAM Experiential Learning 2015/16 Experiential Learning in Aerospace Engineering: Development of an Interactive Online Gaming Platform to Improve Student Understanding of Aircraft Performance and Design MAE Prof Larry LI Experiential Learning 2015/16